![]() Players and bombs can be hidden from view by going inside the tunnels. Belt ZoneĪ conveyor belt lies in the centre of the room, and will move players and bombs alike in a clockwise motion. Walking on a spring pad will bounce the player into the air - how far forward they land can be adjusted by pressing the D-Pad. There are 12 different stages, each with their own gimmick:īombs will rain down on random parts of the map. If the timer expires with players still alive, it is considered a Draw. Once the timer reaches 1 minute, Sudden Death begins: hard blocks will rain in a clockwise formation starting from the bottom-left corner, crushing any player caught beneath them, until only a 9x7 sized arena remains. ![]() ![]() You can set up to 5 matches.Īll matches are 2 minutes long. Up to 4 players can participate (either human or computer controlled), and CPU players have 10 levels of difficulty. This instalment is surprisingly thin on options. Your goal is simple - defeat all the other players! Use all your cunning and bomb tricks to outwit the other players and come out on top. invisibility (the cursed player cannot be seen).reduced blast radius (bomb blasts are reduced to 1 tile).bombs cannot be dropped (bomb constipation).bombs are laid on their own accord (bomb diarrhoea). ![]() Exclusive to Normal Game.Ĭurses the player with one of several random ailments - the curse wears off after a while, and can be spread to other players by touching them. Points: number of enemies remaining X 1000 Heart / ハートĪllows Bomberman to survive one attack. Exclusive to Normal Game.įills the player's extra lives to the maximum.Įxclusive to Normal Game. Stand next to a bomb and punch it (with the Y or L Button to send it flying forward a few tiles. Kicking a bomb into an enemy counts as damage (the same as a bomb blast) - this is a good trick to be aware of when fighting enemies that require multiple hits. Walk into a bomb to kick it in that direction. Points: 1000 Penetration Bomb / 貫通爆弾 (Super Bomb)īomb blasts will now burn through soft blocks. Increases bomb blast radius by to maximum. Points: 300 Full Fire / フルファイアー (Maximum Explosion) Points: 800 Remocon / リモコン (Remote Control)īombs can be detonated at any time by pressing the B Button. Points: 700 Wall Pass / 壁通過 (Block Passer)Īllows the player to walk through soft blocks. Points: 600 Bomb Pass / 爆弾通過 (Bomb Passer)Īllows the player to walk through bombs. Renders Bomberman invincible to all harm for a set period of time. Points: 400 Invincible Suit / 無敵スーツ (Indestructible Armor) Points: 200 Speed Up / スピードアップ (Accelerator) Points: 10 Fire Up / ファイアーアップ (Explosion Expander) Names in brackets are from the English manual. Names are from the Japanese manual (well, I assume! As of now I just plucked them from the Japanese Wikipedia article). Unlike the rest of the Super Bomberman series, the enemies and items are the only thing that is predetermined in each level - the soft block and enemy placements are entirely randomised every time. Losing a life by any means will reset the timer. If the timer is up, you will lose a life. You are given 3 minutes to finish each level, measured by the white blocks on the HUD (it takes roughly 12 seconds for one block to tick down, and there are 15 blocks). The objective remains the same, but with some good teamwork stages and bosses can be cleared in no time at all! The second player controls Black Bomberman. All levels consist of a single screen - there is no horizontal or vertical scrolling.Ī new feature is the ability to play the Normal Mode with a second player, as a 2-player co-operative mode. There are 6 worlds with 8 levels in each. Defeating the boss will allow you to progress to the next world. Every eighth level is a boss battle, a fight against a large enemy that requires multiple hits to defeat. Your goal is to destroy all the enemies on the map, and then located the exit warp hidden beneath a random soft block.
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